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Our story since 2015

Minecraft server hosting

Engineered by sysadmins. Tuned by players. Trusted on six continents.

Minecraft Hosting Pro was born from a simple frustration: in 2015, every "premium" host promised low-latency gameplay and most of them couldn't tell a tick from a TPS. We rolled up our sleeves, racked our first servers, and started over. Eleven years later we operate seven datacenters spanning North America, Europe, and Oceania, all running on hardware we spec, source, and assemble ourselves.

No middlemen. No reseller tiers. No marketing fluff dressed up as performance. Just a tight team of engineers who happen to be lifelong gamers, putting infrastructure where the players actually live.

Founded
2015
11 years on the metal
Customer rating
4.8/5
Across thousands of reviews
Servers deployed
750K+
Since day one
Server boots
7,400,000+
And counting hourly

Seven datacenters. One mission.

Pick a location, ping it live from your browser, and see exactly what your players will feel. No marketing numbers your numbers.

"Run the host you'd want
if you were the player."

That single sentence has been pinned above every workstation in our office since 2015. It's the reason we refuse to overcommit CPU cores, the reason we still answer support tickets at 3 a.m., and the reason every box we ship is bench-tested before it ever sees production traffic. Hosting is a craft, and we treat it as one.

House Manifesto

Six articles
we run on.

DOC · MHP-INTERNAL · REV 11 · MAY 2026

Eleven years in, every hardware purchase, every panel decision, every refund argument inside this company has been settled by holding the proposal up against this list. If a choice violates one of the six, the choice gets thrown out. That's the entire process and the reason we still recognize the company we started.

  1. 01
    ART · 01 Tick-rate integrity

    Every core is dedicated or it isn't sold.

    No shared VMs, no oversubscribed threads, no clever "burst" accounting that quietly steals from your neighbor when the chunks load. The CPU time you bought is the CPU time the JVM gets. We'd rather sell fewer slots than dilute a single tick.

  2. 02
    ART · 02 Network topology first

    We pick datacenters for the peering , not the rent.

    Direct connections to Tier-1 carriers, regional IX presence, and as few autonomous-system hops as physics allows. Cheap floor space in the wrong building is a tax your players pay in lag we don't pass that bill along.

  3. 03
    ART · 03 DDoS as house infrastructure

    The attack stops at our edge , not your wallet.

    Layer-3 through Layer-7 mitigation runs on every node, included on every plan, applied automatically. We've never charged a customer extra because a botnet noticed them and we never will.

  4. 04
    ART · 04 Human support, no theater

    A person who's fixed it before reads your ticket.

    No tier-1 deflection queue, no chatbot trying to close your ticket before an engineer reads it, no canned macros pretending to be answers. The person on the other end has either run a server like yours or built the rack yours is sitting on.

  5. 05
    ART · 05 Numbers, not adjectives

    If we can't prove it, we don't print it.

    Every plan page shows the actual CPU benchmark, the actual disk throughput, and a live latency probe you can run from your own browser. No "lightning-fast", no "blazing", no "ultra" just the measurement, with the methodology linked underneath.

  6. 06
    ART · 06 The exit door stays unlocked

    Cancel anytime . Take your world with you.

    No contracts, no auto-renewal traps, no exit fees, no support ticket required to leave. One click downloads your full world as a zip. We earn next month by deserving it not by hiding the cancel button three menus deep.

Pinned above every workstation since 2015
Reviewed annually. Never softened.
In force · signed by the crew
The crew & the rack room

Small team, deep roster

We don't outsource the parts that matter. Engineering, support, deployment, and assembly all happen inside one tight-knit team. The result is a service where the person writing back to you understands the full stack, because they probably built part of it.

The Minecraft Hosting Pro engineering team
Engineers · Support

Sysadmins who still play

Our team carries decades of combined experience across Linux kernels, network engineering, and game-server administration. More importantly, every member of the support staff actively runs their own Minecraft world. When you describe a TPS drop or a chunk-loading bug, you're talking to someone who has fixed exactly that before.

In-house server assembly workshop
Workshop · Deployment

Built in-house, shipped global

Our assembly workshop spec's, builds, and burn-tests every node before it leaves for one of our datacenters. Owning the full chain from CPU selection to rack deployment is how we keep prices honest and quality measurable. No reseller markup, no white-label mystery hardware.

A decade of silicon

How our hardware evolved

Minecraft is a famously single-thread-bound workload. The best CPU for it isn't the one with the most cores it's the one with the highest sustained boost clock and the strongest IPC. That insight has guided every generational jump in our fleet. From Ivy Bridge Xeons in 2015 to Zen 5 today, every choice was made with one question in mind: does it make a Minecraft tick faster?

Intel Xeon E3-1270 v3
Haswell, 3.5 GHz base. The workhorse that launched our first hundred racks. Reliable, repairable, well understood.
2015
2017
Intel Xeon E3-1270 v6
Kaby Lake refresh, 4.2 GHz turbo. A meaningful jump in single-thread for the heaviest plugin stacks of the era.
Intel Xeon E-2236
Coffee Lake, 4.8 GHz boost. The last Intel generation in our fleet before the AMD pivot.
2019
2020
Ryzen 9 3900X
Zen 2, 4.6 GHz. The pivot to AMD. Suddenly we could host more worlds per node without giving up a single millisecond of tick time.
Ryzen 7 5800X
Zen 3, 4.7 GHz boost. Significantly improved IPC for the 1.17+ engine rewrite. A real-world game-changer.
2022
2023
Ryzen 9 7900
Zen 4, DDR5, 5.4 GHz. Roughly 88% of the flagship's performance at half the price the sweet spot for our standard fleet.
Ryzen 9 9950X
Zen 5, 16 cores, 5.7 GHz. Currently the fastest CPU money can buy for Minecraft already live in our LA and Miami datacenters.
2025
Spec'd, built, and burn-tested in-house
Footprint

An international operation

Minecraft Hosting Pro is the international flagship of our group, with sister portals serving regional markets across Europe, Latin America, and Asia. More than 2 million accounts have launched a server through one of our brands since 2015, and the underlying infrastructure seven datacenters across three continents is shared across all of them.

7
Datacenters online
across North America, Europe, and Oceania
2M+
Accounts created
across all regional portals since 2015
11
Years on the job
and still iterating every single sprint

Try the infrastructure yourself

Spin up a server in under sixty seconds on the datacenter closest to your players. No card required to test, no contract to escape, full backup on demand.

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